Create and produce 3D animations, real-time models, and illustrations using Autodesk Maya, along with Adobe's Photoshop, Illustrator, After Effects, and Premiere. Craft unique 3D and 2D visuals of undersea terrain, vehicles, specialized systems, props, and characters to enhance concept of operations (CONOPS), project proposals, and interactive simulators.
Apply advanced 3D animating, modeling, rigging, and texturing techniques for animations, 3D illustrations, and real-time models for interactive simulators.
Create 3D models for animations and illustrations of systems that have yet to be created from engineering descriptions of the system or vehicle utilities or from rough sketches executed by engineers.
Created illustrations, 3D animations, and graphics for print and electronic media using advanced 2D and 3D design software for advanced image processing to craft unique undersea terrain, vehicles, and specialized systems to enhance concept of operations (CONOPS) and project proposals.
Applied advanced 3D animating, modeling, rigging, and texturing skills for animations, 3D illustrations, and interactive projects.
Created 3D models for illustrations and animations of systems that did not exist from engineering descriptions of the vehicles utilities or from rough sketches executed by engineers.
Assisted in the creation of museum exhibition information plaques for Lives Bound Together: Slavery at George Washington’s Mount Vernon.
Assisted in installation of the Maryland Historical Society (MHS): The What and the Why | Collecting at the MHS.
Taught Photoshop techniques to underclassmen.
Led artist constructive critique sessions to assist students with project development, including in depth discussions with students regarding alternate solutions to move the students past their project roadblocks.
Created 2D and 3D concept art and assets, using 3ds Max, Photoshop, Illustrator, and Quixel Suite, for the real-time interactive AAA multiplayer mass online battle area (MOBA) real-time strategy (RTS) game Dropzone.